See code below.
#light
open System
open Alvas.Audio
let rex = new RecorderEx(true);
let play = new PlayerEx(true);
let pcmFormat = AudioCompressionManager.GetPcmFormat(int16 1, int16 16, 44100);
let rex_Data (_) (e : DataEventArgs) : unit =
let data = AudioCompressionManager.Reverse(pcmFormat, e.Data);
ignore(play.AddData(data));
let rex_DataHandler = new RecorderEx.DataEventHandler(rex_Data)
rex.Data.AddHandler(rex_DataHandler)
let rex_Open _ _ = play.OpenPlayer(pcmFormat);
play.StartPlay();
let rex_OpenHandler = new EventHandler(rex_Open)
rex.Open.AddHandler(rex_OpenHandler)
let rex_Close _ _ = play.ClosePlayer();
let rex_CloseHandler = new EventHandler(rex_Close)
rex.Close.AddHandler(rex_CloseHandler)
rex.Format <- pcmFormat;
rex.StartRecord();
Console.WriteLine("Please press enter to exit!");
ignore(Console.ReadLine());
rex.StopRecord();
Enjoy:)
The source code and precompiled examples are here. (AudioConsFs.zip)
I am completely new to this world, just found you today while posting. Its funny to me and I want to make sure we are on the same page. I am communicating with aliens as well although I use the Relay Relay Relay method. I am unfamiliar with writing code but would love to learn.
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